New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
I want to Create a deck with these cards, and before I get them all, I was wondering what I should change. Because of the type of Deck I would like to keep it 56 Cards. I was also wondering if I should change some of the Evil Characters. Please Reply, or PM!!Samaritans/Egyptians DeckDominants: Son of God, New Jerusalem, Angel of the Lord, Destruction of Nehushtan, Falling Away, Christian Martyr, Burial.Fortresses: House in Bethany, Pharaoh’s Throne Room, Pithom.Artifacts: Samaritan Water Jar, Thirty Pieces of Silver, Unholy Writ, Wash Basin.Covenant: The New Covenant.Curses: Given Over to Egypt, Oppressed and Robbed.Sites: Bank’s of the Nile/Pharaoh’s Court, Hormah, Nazareth, Leper Colony, The End’s of the Earth, Mildewed House, Babylonian Banquet Hall.Heroes: Good Samaritan, Martha, The Generous Widow, The Thankful Leper, The Woman at the Well, Watchful Servant.Good Enhancements: Hospitality of Martha, Kindness, Meeting the Messiah, Repentance and Restitution, Ambush the City, Deborah’s Directive.Evil Characters: Egyptian Archer, Egyptian Warden, Potiphar, Queen Tahpenes, Potiphar’s Wife, King Shishak.Evil Enhancements: Artifact’s Destroyed, Begging to go Back, Egyptian Spear, Enslaved by Egypt, Spreading Mildew, Pagan Sacrifices.Lost Souls: Reveal Top Two Cards, Discard 1 from hand, Everyone Draw One, Discard Top Card of Deck Unless it is a Lost Soul then Put in Play, Search Deck For Site and Put in Play, Exchanger, Discard Evil Card From Territory to Force Opponent to Discard a Good Card from hand or Territory.56 Cards!!!Thanks!!God Bless!!-YirgogoP.S. I am not looking to trade for any of these cards yet, but maybe will trade in person if you go to the twin cities game nights.
I looked over all the dominants, and you can only have one per lost soul, and the ones I chose are best with a discard/opponent speed deck.
I am not as concerned about how many lost souls I have, just with getting my opponent to very little cards before he can rescue more than 3 lost souls.
Deck Updated. I want to make my opponent draw as many cards as possible, forcing him to discard his unused ones, and also have my Egyptians directly discard from his deck, and to capture heroes so that I can place them in Raider's camp if I draw it, so that I can prevent him from getting lost souls. Purpose bleed him dry, and with my cards be able to keep going (Good Samaritan, Watchful Servant, Queen Taphnees), and with the Lost Souls card, I can let him rescue it once, then use falling away, so he has to rescue it again, and then after he rescues it once, discard it, making him have wasted 3 rescues with what normally would've wasted one rescue. Also, when does a site's ability activate? When it is put in play, or when it has a lost soul or is used in a rescue. If it is when it is put in play, I will get rid of Nazareth, and put in another site, and include Golden Cherubim.