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Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Topic started by: Vagner on June 20, 2012, 02:19:58 PM

Title: doubts on samaria deck
Post by: Vagner on June 20, 2012, 02:19:58 PM
I was looking at ideas for the samaria deck, but it doesn't look so good. I got the tin and i don't know if it is worth building upon. Should i get rid of it or should i build upon it? Is it worth my money?
Title: Re: doubts on samaria deck
Post by: Redoubter on June 20, 2012, 02:54:08 PM
I was looking at ideas for the samaria deck, but it doesn't look so good. I got the tin and i don't know if it is worth building upon. Should i get rid of it or should i build upon it? Is it worth my money?

Samaria decks are annoying, and can do really well.  The main thing is that if you play it maxed out (154 cards, 21 souls, 21 Samarias), you will usually end up with a time-out in tournament play.

That said, I still like the concept behind Samaria decks (in T1, in T2 they are hurt by the fact you can only have 4 Samarias), but I would recommend play-testing them in the RTS to get an idea of how you like it.  A lot of people have made Samaria decks on there, and there are probably a lot of people who can give you pointers :)
Title: Re: doubts on samaria deck
Post by: Bobbert on June 20, 2012, 04:46:00 PM
Doubt doesn't go in any deck (except maybe teams).  ;)

Otherwise, agree with Redoubter. They are annoying (or fun, depending on which side you're on), but tend to time out.
Title: Re: doubts on samaria deck
Post by: Minister Polarius on June 20, 2012, 08:40:27 PM
56 card Samaria decks are the most tournament-viable. Use 3-4 Samarias and don't use Land Purchase.
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