Check out our Event Calendar! View birthdays, holidays and upcoming tournaments!
Shem+Cup of Wrath+Wrath of Stan+ANB =
It's pretty much pointless after the nerf.
Quote from: Red Wing on June 28, 2018, 02:48:39 PMIt's pretty much pointless after the nerf.I heard this a lot after Mayhem's last errata
Quote from: Josh on June 28, 2018, 03:09:08 PMQuote from: Red Wing on June 28, 2018, 02:48:39 PMIt's pretty much pointless after the nerf.I heard this a lot after Mayhem's last errataOk, but I don't think Mayhem and ANB are at all comparable. Mayhem is no longer the best dom in the game, but it can still be used for the same purposes (speed/soul generation/Wives block). It's definitely still playable. ANB on the other hand went from a really powerful support card for a niche theme to being a contingency plan in case you get behind or a way to recycle enhancements. Not even close in my mind.
It never was the best dom in the game (looking at you SoG)
Quote from: tripleplayNa1 on June 28, 2018, 05:35:47 PMIt never was the best dom in the game (looking at you SoG)True story, since Mayhem was released the number of T1-2P Nationals winning decks that didn't play Son of God is equal to the number that didn't play Mayhem*not actually true, 2 decks didn't play Mayhem
Quote from: Red Wing on June 28, 2018, 02:48:39 PMIt's pretty much pointless after the nerf. I'll be honest, it definitely felt like that at first after playing 15-ish games prior to the nerf (going 15-0 and only one of those games was 5-4). However, I think it's definitely more strategic now. Before it was always "wait until you lose a battle then play it for Long Day effect." Now there's multiple points during your turn where it might be most advantageous to play it. Another thing to remember is that if you have Pitch and Gopher Wood and get the right timing, you can also release Flood Survivors from the Ark a turn early, which gives you +2 card advantage per FS released (the Hero plus the draw or recursion).