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Pssh, who needs all those fancy mill cards. Delivered and Necromancer is all you need.
I am too blind - don't get it. How do Necromancer and delivered work together effectivly for several turns?Regarding the Mill: Why not use Exodus Egyptians for more milling? And maybe even turn them into Exodus Heroes with Grail?
I won our game 5-2, but still an excellent game... honestly one of reasons I felt 57 was legit was because I knew a legit Mill deck was possible and I wanted to have enough resources in the event I lost some key cards.
What does Mill mean exactly? Discarding a card from opponents deck?Also, the deck seems really cool and I bet really fun to play.
I am too blind - don't get it. How do Necromancer and delivered work together effectivly for several turns?
Love a mill deck, and this is a very good one. Off hand these are the cards I think would have been great with this deck:- Sheol (keep the game stalled even more, and all of your ECs that would sit in territory share gold)- Divination (a one-two punch when used with Balaam’s Prophecy)- A second Samaritan, in Reserve or main deck, in the event you have SWJ (I’mnot referring to Social Justice Warriors here) but don’t have out The Thankful Leper- The Emmaus Road (to get out The Exodus or any of your other Star Enhancements quicker)- Manna (a D1 and a mill, particularly would be used best with BP or Divination). Maybe even have Offeing Your Son to keep getting this art out.
And to add, it was A LOT of fun to play. It’s a brutal design, so good job Jonathan on its design.