Cards in deck: 50
Lost Souls: 8
Lost Soul (can't be prevented)
Lost Soul (deck discard)
Lost Soul (FBTN)
Lost Soul (Female Only)
Lost Soul (hopper)
Lost Soul (N.T. only)
Lost Soul (revealer)
Lost Soul (Wanderer)
Lamb Dominants: 4
Angel of the Lord
Grapes of Wrath
New Jerusalem
Son of God
Grim Reaper Dominants: 3
Christian Martyr
Destruction of Nehushtan
Mayhem
Green Sites: 1
Nazareth
Artifacts: 3
Darius' Decree
Magic Charms
Urim and Thummim
White Covenant Cards: 1
Covenant With Death (Brown/Pale Green)
Multi-Color Heroes: 3
Aaron (Green/Teal)
Ezekiel (Green/Teal)
Samuel (Gold/Green)
Silver Heroes: 1
The Angel Under the Oak
Gold Heroes: 4
Eli the Priest
Gideon
Jair
Moses
Green Heroes: 3
Armorbearer
Benaiah
Joanna
Multi-Color Hero Enhancements: 3
Drawn Sword (Green/Crimson)
Eli's Sound Advice (Teal/Gold)
Forest Fire (Green/Crimson)
Gold Hero Enhancements: 3
Deborah's Directive
Samuel's Edict
Sword against Sword
Green Hero Enhancements: 1
Provisions
Multi-Color Evil Characters: 4
The Amalekites' Slave
Damsel With Spirit of Divination
Astrologers
Chaldeans
Crimson Evil Characters: 3
King Belshazzar
Nebuchadnezzar
Nergalsharezer
Crimson Evil Enhancements: 4
Belshazzar's Banquet
Desecrate the Temple
Great Image
Swift Horses
Pale Green Evil Enhancements: 1
Divination
I made the deck at the tournament. I'll post a game review in the Tournament section shortly. Since this will probably be the only tournament I attend this season, and since the addition of Kidron Valley would impact whether I include CWD, I see no reason to keep this deck a secret. Perhaps with some fine-tuning it can compete with The Deck and other top decks.
The deck was designed to make the Ezekiel/Babylonian synergy work with the speed and power of a small Judges offense. Every good enhancement that would be played in battle could easily be CBN or CBP. I've always wanted to make a deck that used the CBP Zeke enhancements and Benaiah. AUTO - Sam - Armorbearer - Moses/Benaiah (with Moses/Benaiah kicked out of battle) is even better - D2, 10/10 with two green FBTN heroes in battle instead of one. With Judges, you can include some anti-meta, which is what I wanted - I planned on having CWD/DD active with Naz in territory. CWD won me one game and maybe a second. And U&T was absolutely awesome as well - after using it, I could flip up CWD if I didn't want to negate enhancements, or I could flip up DD and attack with a FBTN option. I included the Am Slave - Nebby - Desecrate the Temple chain to try and discard SoG before I put Naz in territory. DtT was one of the MVPs of 3 of my games for sure.