Author Topic: My aggro Type 2 Multi deck for 2009  (Read 4116 times)

slugfencer

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My aggro Type 2 Multi deck for 2009
« on: July 21, 2009, 09:29:28 PM »
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Here is the aggro (speed) deck I have been using this year for type 2 multi. I only played it in the 2 tourneys I went to this year (NC states and Southeast regionals—to which I made tourney reports about the results), and it won both. I love the deck, and comments by the cards explain the use.  Feel free to copy it/make it better!  :)
----Steve Kamke

Cards in deck: 105
Lost Souls: 16
   Lost Soul (anti-ignore)x2—to help my blocking
   Lost Soul (can't be prevented)x2—to help my blocking
   Lost Soul (deck discard)x2---something to put in my site and possibly discard a dom or put a lost soul into play
   Lost Soul (discarder)x2---to discard spreading mildew off my garden tomb. I never seem to get that to work in play!
   Lost Soul (hopper)x2—more LS to rescue.
   Lost Soul (revealer)x2---More LS to rescue or put under doms.
   Lost Soul (shame)x2---setaside nasty heroes
   Lost Soul (Wanderer)x2---exchange and help hero access
   
Lamb Dominants: 5---all obvious here except harvest time-very useful to get LS in play.
   Angel of the Lord
   Guardian Of Your Souls
   Harvest Time
   New Jerusalem
   Son of God

Grim Reaper Dominants: 5---all obvious except doubt-but I like to help out opponents block so I can have another chance to rescue.
   Burial
   Christian Martyr
   Destruction of Nehushtan
   Doubt
   Falling Away

Fortresses: 5
   Kingdoms of the Worldx2—to stop CTB and garden tomb
   The Garden Tombx3---the best offense in the game right now, in my opinion (at least until counters to it come out in the next set).

Multi-Color Sites: 4---just in case to help with my rescues.
   New Jerusalem (site)
   Promised Land
   The Ends of the Earthx2

Artifacts: 7
   Altar of Ahaz x2—stop the doms!
   Lampstand of the Sanctuary x2---stop the doms!
   The Bronze Laver x3---draw city, USA

Curse Cards: 3
   Captured Ark (Crimson)x3---clears out annoying arts.

Multi-Color Heroes: 1
   Faithful Servant promo---simply rocks.

White Heroes: 8
   Mary the Mother of Jamesx4----the garden girls are brutal—ignoring popular weapon equipped dudes and the banding to stop martyrs. I originally had He is risen’s in here, but never used them! So I took them out.
   Salomex4

Blue Heroes: 3
   Claudiax3---banding to my NT males for access and stop martyr.
   
Purple Heroes: 7
   Ethiopian Treasurerx3---you know the deal.
   Johnx4---stops uzzah and GT hero and plays aoc. Awesome.

Multi-Color Hero Enhancements: 2---more drawing
   First Fruits
   Pentecost

Purple Hero Enhancements: 10
   Authority of Christ promo x5---you know the deal. Clears way for easy GT rescues.
   Reach of Desperationx5---more drawing

Pale Green Evil Characters: 4
   Women as Snares x4 to stop any annoying EC’s aoc’s cant kill.

Gray Evil Characters: 12
   King Pekahiahx3---initiative
   Naamanx4---anti FBTN
   Sabbath Breakerx5---draw

Brown Evil Characters: 1
   Uzzah---just in case I really need to block! LOL

Gray Evil Enhancements: 11
   False Peacex5—grab doms.
   Namaan's Chariot and Horsesx4---draw and gets initiative
   Night Raidx2---stop a rescue or doesn’t but gets another LS in play for me to rescue.

Offline sk

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Re: My aggro Type 2 Multi deck for 2009
« Reply #1 on: July 21, 2009, 10:04:16 PM »
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Hey,

I really like the deck, and have a similar deck I've been considering for Nats.  I'm curious how dropping a bunch of AoC's plays out, though... do you have issues with nearly everyone getting free souls?  I've been leery about including them in MP, but it seems like they aren't too problematic for you?
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Offline Mr.Hiatus

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Re: My aggro Type 2 Multi deck for 2009
« Reply #2 on: July 21, 2009, 10:20:20 PM »
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Why you have to have dominants in your hand. Also I have played against this deck in both tournaments that Steve went to and I lost both times. The deal with dropping AOC's is simply a race. Get to 7 before your opponents do, and this offense does just that.

SerpentSlayer

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Re: My aggro Type 2 Multi deck for 2009
« Reply #3 on: July 21, 2009, 10:28:32 PM »
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That is the yummiest deck I've ever seen. Nice one big boy. ;) :-*

slugfencer

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Re: My aggro Type 2 Multi deck for 2009
« Reply #4 on: July 21, 2009, 11:26:54 PM »
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Hey,

I really like the deck, and have a similar deck I've been considering for Nats.  I'm curious how dropping a bunch of AoC's plays out, though... do you have issues with nearly everyone getting free souls?  I've been leery about including them in MP, but it seems like they aren't too problematic for you?

Thanks!  :)
Tyler answered your question here correctly:

Why you have to have dominants in your hand. Also I have played against this deck in both tournaments that Steve went to and I lost both times. The deal with dropping AOC's is simply a race. Get to 7 before your opponents do, and this offense does just that.

Absolutely. I'm not worried about opponents getting LS's since my deck is faster and I should snatch my doms first to end it. If it's a longer game, I lose, but I still rescue alot.
« Last Edit: July 21, 2009, 11:29:03 PM by slugfencer »

slugfencer

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Re: My aggro Type 2 Multi deck for 2009
« Reply #5 on: July 21, 2009, 11:28:13 PM »
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That is the yummiest deck I've ever seen. Nice one big boy. ;) :-*

 :D
See? you can play speed in Type 2!  :)

SerpentSlayer

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Re: My aggro Type 2 Multi deck for 2009
« Reply #6 on: July 21, 2009, 11:35:55 PM »
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Yeah, that's totally sweet. :-*

slugfencer

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Re: My aggro Type 2 Multi deck for 2009
« Reply #7 on: July 21, 2009, 11:54:09 PM »
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I also wrote an article for holder's heroes about my 2008 T2 multi Nats winning deck ---"sea monkey of doom"   :)

Warrior_Monk

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Re: My aggro Type 2 Multi deck for 2009
« Reply #8 on: July 27, 2009, 11:56:26 AM »
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why 4 namaan's when you only have a couple of Night Raids? just to make the Chariot and False Peace unnegatable? I'd think it'd be easier just to use a few CoM's. 4 seems to be overkill.
I guess he is scary though...

slugfencer

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Re: My aggro Type 2 Multi deck for 2009
« Reply #9 on: July 27, 2009, 06:54:24 PM »
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why 4 namaan's when you only have a couple of Night Raids? just to make the Chariot and False Peace unnegatable? I'd think it'd be easier just to use a few CoM's. 4 seems to be overkill.
I guess he is scary though...

The 4 namaan's are there only to block FBTN. 4 is a high # to likely draw them to counter 5 TSA. That way I can false peace/chariot w/o negation. Night raid is just there to manufacture more LS's. COM is a great card, but I need the art slot for my other arts, so I just used the character to stop FBTN instead.

 


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