Author Topic: FBTN offense, Crimson, light defense, shouldnt be that bad!  (Read 6954 times)

Offline hi123

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FBTN offense, Crimson, light defense, shouldnt be that bad!
« on: August 30, 2010, 08:12:28 PM »
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This deck used to be a 50 carder deck. But, after seeing a 70 card deck come 3rd( congrats Tyler!) I thought I'd give a bigger deck a shot!


63 Cards~

8 Lost Souls-
Withdraw
NT Only
Speedy  :bump:
Revealer
Angel Rescue
Cannot be Prevented
Anti-Burial
Shuffler

9 Hero's-

Isrealite Archer
Shamhuth(WC)
Jacob, FOOF( dosent really matter!)
Simeon, SA
COTH, WC
Moses, SA, Starter Deck
Ira, WC
TSA, non WC
Benaiah, non WC

9 Good Hero Enhancement's-

Pillar of Fire
Breastplate of Rightiousness
Of one Mind
Pillar of a Cloud
Belt of Truth
Sword of the Spirit
Shoes of Peace
Chastisement of the Lord, Promo
Benaiah Snatches a Spear

8 Evil Charactar's-

Nebushashban
Red Dragon, SA
Leviathin
Nebuchadnezzar( no SA, I am looking for one, if ya have one please let me know! Sorry for being off topic for a sec, but only PM me ! )
Ashpenaz
Abijah
Babylon the Great( good for initiative.)

Uzzah ( my crimson defense is kinda weak, and I have alot of artifacts so I threw Uzzah, and T-Ment, thoose always help!)

9 Evil Enhancement's-
Imitating Evil
Nebuchadnezzars Dream
Head of Gold
Treachary of Jezabel
Carried into Exile
Coliseum Lions
Midianite Attack
Deceit of Sapphira, Womens Version
Issac Decived

Torment

7 Art's/Covs & Curses

Captured Ark
Rain Becomes Dust
Elijahs Mantle
Unholy Writ
Cov. with Moses( to be played on Moses! Why? ~ Check out my post in stratigies and Combo's!)
Asherah Pole
Chariot of Fire, Promo!( not that it really matters!  ::)     )

4 Sites & Fort's-

The Trap of the Devil
Promised Land
Wall of Protection
NJ Site

Good Dom's-

NJ
Grapes
SOG
AOTL
GOYS

Evil-

CM
DON
"FA




Basically, this deck has a fighting by the numbers offense. I have theese combo's--

Simeon
Jacob
Captain

Is. Archer + COTH

Is. Archer, + Either Benaiah, or Ira. I have the good multicolored enhancements to , of course help the heros out, as well as chastisement of the lord, and Elijah's Mantle.


The Defense is also pretty easy to figure out. It is crimson, and has Uzzah and Torment for backup!!



I also think this deck could really hurt speed. I considered taking out torment for burial shroud. But, I thought the deck needed better defense.




Thought / and Comments would be appriciated!!!
« Last Edit: August 31, 2010, 07:02:12 PM by hi123 »
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Offline 3-Liner And Bags Of Chips

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Re: FBTN offense, Crimson, light defense, shouldnt be that bad!
« Reply #1 on: August 31, 2010, 04:41:27 PM »
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I don't liek straight up ftbn. You need to jazz it up because there are tons, and I do mean TONS (not literally) of CBN evil enhancements. Your d looks ok. But i think you should cut down on arts and put those slots to offense. I would throw in Ashael, a soldier's prayer and passover and unleavened bread. I love this combo in FTBN. It works well. Also you don't need that many good enhancements if you are banding. you just need enhancements that are cbn negates. also i'd switch the withdraw with the exchanger ls and take out the cbp ls. Put in the shut door one.
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Offline crazycars

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Re: FBTN offense, Crimson, light defense, shouldnt be that bad!
« Reply #2 on: August 31, 2010, 05:31:24 PM »
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Sweet ;D
« Last Edit: November 11, 2010, 09:27:46 AM by crazycars »
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Offline hi123

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Re: FBTN offense, Crimson, light defense, shouldnt be that bad!
« Reply #3 on: August 31, 2010, 05:35:29 PM »
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Sweer ;D
Sorry, but could you please explain to me what it means? Thanks.




~ Three-Liner, I will definantly take your advice! ~ But, which artifacts should I take out ?
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Offline Master_Chi

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Re: FBTN offense, Crimson, light defense, shouldnt be that bad!
« Reply #4 on: August 31, 2010, 06:17:06 PM »
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Darius' Decree. Useful only against Hero-lite/less.

I would put in Benaiah Snatches a Spear for sure.
I'm sorry I crammed 11 cookies in the VCR.

Offline hi123

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Re: FBTN offense, Crimson, light defense, shouldnt be that bad!
« Reply #5 on: August 31, 2010, 07:01:29 PM »
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Darius' Decree. Useful only against Hero-lite/less.

I would put in Benaiah Snatches a Spear for sure.
Ok, I will update in a sec!  ;)
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Offline hi123

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Re: FBTN offense, Crimson, light defense, shouldnt be that bad!
« Reply #6 on: August 31, 2010, 07:03:43 PM »
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Sweer ;D
Oh, did ya mean sweet? I see!



~ And, now update, thanks for all of the advice guys!
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Offline Master_Chi

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Re: FBTN offense, Crimson, light defense, shouldnt be that bad!
« Reply #7 on: August 31, 2010, 07:14:48 PM »
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I would also put in a Begging for Grain on defense..... It's gray, so I would splash Naaman + N's Horses/Chariots to go with it.
I'm sorry I crammed 11 cookies in the VCR.

Offline hi123

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Re: FBTN offense, Crimson, light defense, shouldnt be that bad!
« Reply #8 on: August 31, 2010, 07:55:13 PM »
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I would also put in a Begging for Grain on defense..... It's gray, so I would splash Naaman + N's Horses/Chariots to go with it.
Hmmm.... That really wouldnt go with the theme.... But, what does Begging for Grain do again?
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Offline Master_Chi

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Re: FBTN offense, Crimson, light defense, shouldnt be that bad!
« Reply #9 on: August 31, 2010, 07:56:41 PM »
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I would also put in a Begging for Grain on defense..... It's gray, so I would splash Naaman + N's Horses/Chariots to go with it.
Hmmm.... That really wouldnt go with the theme.... But, what does Begging for Grain do again?

I think it negates enhancements currently in play, so Naaman would be a 12/11 FBTN. Plus, with N's Horses/Chariots, it is CBN and you get to play first.
I'm sorry I crammed 11 cookies in the VCR.

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Re: FBTN offense, Crimson, light defense, shouldnt be that bad!
« Reply #10 on: August 31, 2010, 08:01:25 PM »
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I would also put in a Begging for Grain on defense..... It's gray, so I would splash Naaman + N's Horses/Chariots to go with it.
Hmmm.... That really wouldnt go with the theme.... But, what does Begging for Grain do again?

I think it negates enhancements currently in play, so Naaman would be a 12/11 FBTN. Plus, with N's Horses/Chariots, it is CBN and you get to play first.
Hmmm... Ummm... Does anyone else think I should add that? ~ Sorry, but, I would only like this deck to be crimson, with an Uzzah in it. + 3-Liner & A bag of chips said it was a good defense already, but thank you for the idea !
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Offline Captain Falcon

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Re: FBTN offense, Crimson, light defense, shouldnt be that bad!
« Reply #11 on: August 31, 2010, 08:11:59 PM »
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Yes, a 63 card deck got 3rd, but a 54  card deck got 1st.

Just sayin
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Offline Alex_Olijar

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Re: FBTN offense, Crimson, light defense, shouldnt be that bad!
« Reply #12 on: August 31, 2010, 09:36:52 PM »
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It was a 70 carder in 3rd, a 51(2)? in 2nd, and a 54 in 1st

Offline 3-Liner And Bags Of Chips

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Re: FBTN offense, Crimson, light defense, shouldnt be that bad!
« Reply #13 on: August 31, 2010, 11:18:35 PM »
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lemme post my ftbn deck. it might need tweeking with diciples so adjust accordingly. XD Time time hit up rts
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Re: FBTN offense, Crimson, light defense, shouldnt be that bad!
« Reply #14 on: August 31, 2010, 11:36:49 PM »
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this isn't my exact deck but is pretty close. I couldn't remember what all i had in it.

Cards in deck: 56
Lost Souls: 8
   Lost Soul (deck discard)
   Lost Soul (hopper)
   Lost Soul (revealer)
   Lost Soul (Site Discard)
   Lost Soul (site doubler)
   Lost Soul (site remove)
   Lost Soul (Wanderer)
   Lost Souls (2-line)

Lamb Dominants: 5
   Angel of the Lord
   Grapes of Wrath
   Guardian Of Your Souls
   New Jerusalem
   Son of God

Grim Reaper Dominants: 3
   Burial
   Christian Martyr
   Destruction of Nehushtan

Fortresses: 3
   Jerusalem Tower
   Wall of Protection
   Zerubbabel's Temple

Red Sites: 3
   Babylon
   Babylon
   Babylon

Green Sites: 1
   Babylonian Banquet Hall

Purple Sites: 1
   Pergamum

Artifacts: 5
   Ark of the Covenant
   Chariot of Fire
   Holy Grail
   Lampstand of the Sanctuary
   Unholy Writ

Gold Covenant Cards: 1
   I am Healing

Silver Heroes: 2
   Captain of the Host
   The Strong Angel

White Heroes: 1
   Maharai

Red Heroes: 2
   Abishai
   Asahel

Gold Heroes: 2
   Israelite Archer
   Shamhuth

Green Heroes: 1
   Benaiah

Blue Heroes: 3
   Helez
   Ira
   Tribal Elder

Multi-Color Hero Enhancements: 2
   Brass Serpent
   Passover & Unleavened Bread

Silver Hero Enhancements: 1
   Gathering of Angels

Red Hero Enhancements: 2
   A Soldier's Prayer
   Abishai's Spear

Green Hero Enhancements: 1
   Benaiah Snatches a Spear

Crimson Evil Characters: 2
   Red Dragon
   Seven Sons of Sceva

Black Evil Characters: 1
   Philistine Garrison

Gray Evil Characters: 1
   Emperor Nero

Brown Evil Characters: 3
   Gomer
   Haman
   Uzzah

Orange Evil Characters: 2
   King of Tyrus
   Prince of this World
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Offline Master_Chi

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Re: FBTN offense, Crimson, light defense, shouldnt be that bad!
« Reply #15 on: September 01, 2010, 08:58:59 AM »
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IMO, 56-card decks don't have enough beef, but 70 would be pushing it. I usually build 63-card decks, and they do alright (I've never played in any tournaments, but I think they might do decent).
I'm sorry I crammed 11 cookies in the VCR.

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Re: FBTN offense, Crimson, light defense, shouldnt be that bad!
« Reply #16 on: September 01, 2010, 09:39:05 AM »
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this isn't my exact deck but is pretty close. I couldn't remember what all i had in it.

Cards in deck: 56
Lost Souls: 8
   Lost Soul (deck discard)
   Lost Soul (hopper)
   Lost Soul (revealer)
   Lost Soul (Site Discard)
   Lost Soul (site doubler)
   Lost Soul (site remove)
   Lost Soul (Wanderer)
   Lost Souls (2-line)

Lamb Dominants: 5
   Angel of the Lord
   Grapes of Wrath
   Guardian Of Your Souls
   New Jerusalem
   Son of God

Grim Reaper Dominants: 3
   Burial
   Christian Martyr
   Destruction of Nehushtan

Fortresses: 3
   Jerusalem Tower
   Wall of Protection
   Zerubbabel's Temple

Red Sites: 3
   Babylon
   Babylon
   Babylon

Green Sites: 1
   Babylonian Banquet Hall

Purple Sites: 1
   Pergamum

Artifacts: 5
   Ark of the Covenant
   Chariot of Fire
   Holy Grail
   Lampstand of the Sanctuary
   Unholy Writ

Gold Covenant Cards: 1
   I am Healing

Silver Heroes: 2
   Captain of the Host
   The Strong Angel

White Heroes: 1
   Maharai

Red Heroes: 2
   Abishai
   Asahel

Gold Heroes: 2
   Israelite Archer
   Shamhuth

Green Heroes: 1
   Benaiah

Blue Heroes: 3
   Helez
   Ira
   Tribal Elder

Multi-Color Hero Enhancements: 2
   Brass Serpent
   Passover & Unleavened Bread

Silver Hero Enhancements: 1
   Gathering of Angels

Red Hero Enhancements: 2
   A Soldier's Prayer
   Abishai's Spear

Green Hero Enhancements: 1
   Benaiah Snatches a Spear

Crimson Evil Characters: 2
   Red Dragon
   Seven Sons of Sceva

Black Evil Characters: 1
   Philistine Garrison

Gray Evil Characters: 1
   Emperor Nero

Brown Evil Characters: 3
   Gomer
   Haman
   Uzzah

Orange Evil Characters: 2
   King of Tyrus
   Prince of this World
This is a non sponsered CountFount Deck. ;D
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Offline TheJaylor

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Re: FBTN offense, Crimson, light defense, shouldnt be that bad!
« Reply #17 on: September 01, 2010, 09:49:27 AM »
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back when the Angel Wars came out i had the best fbnd ever made.

Offline Master_Chi

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Re: FBTN offense, Crimson, light defense, shouldnt be that bad!
« Reply #18 on: September 01, 2010, 09:56:41 AM »
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back when the Angel Wars came out i had the best fbnd ever made.

Me too. 400-card deck, about 30 each of Panic Demons and Obsidian Minions, and about 4 Gathering of Demons.
I'm sorry I crammed 11 cookies in the VCR.

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Re: FBTN offense, Crimson, light defense, shouldnt be that bad!
« Reply #19 on: September 01, 2010, 12:24:53 PM »
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this isn't my exact deck but is pretty close. I couldn't remember what all i had in it.

Cards in deck: 56
Lost Souls: 8
   Lost Soul (deck discard)
   Lost Soul (hopper)
   Lost Soul (revealer)
   Lost Soul (Site Discard)
   Lost Soul (site doubler)
   Lost Soul (site remove)
   Lost Soul (Wanderer)
   Lost Souls (2-line)

Lamb Dominants: 5
   Angel of the Lord
   Grapes of Wrath
   Guardian Of Your Souls
   New Jerusalem
   Son of God

Grim Reaper Dominants: 3
   Burial
   Christian Martyr
   Destruction of Nehushtan

Fortresses: 3
   Jerusalem Tower
   Wall of Protection
   Zerubbabel's Temple

Red Sites: 3
   Babylon
   Babylon
   Babylon

Green Sites: 1
   Babylonian Banquet Hall

Purple Sites: 1
   Pergamum

Artifacts: 5
   Ark of the Covenant
   Chariot of Fire
   Holy Grail
   Lampstand of the Sanctuary
   Unholy Writ

Gold Covenant Cards: 1
   I am Healing

Silver Heroes: 2
   Captain of the Host
   The Strong Angel

White Heroes: 1
   Maharai

Red Heroes: 2
   Abishai
   Asahel

Gold Heroes: 2
   Israelite Archer
   Shamhuth

Green Heroes: 1
   Benaiah

Blue Heroes: 3
   Helez
   Ira
   Tribal Elder

Multi-Color Hero Enhancements: 2
   Brass Serpent
   Passover & Unleavened Bread

Silver Hero Enhancements: 1
   Gathering of Angels

Red Hero Enhancements: 2
   A Soldier's Prayer
   Abishai's Spear

Green Hero Enhancements: 1
   Benaiah Snatches a Spear

Crimson Evil Characters: 2
   Red Dragon
   Seven Sons of Sceva

Black Evil Characters: 1
   Philistine Garrison

Gray Evil Characters: 1
   Emperor Nero

Brown Evil Characters: 3
   Gomer
   Haman
   Uzzah

Orange Evil Characters: 2
   King of Tyrus
   Prince of this World
This is a non sponsered CountFount Deck. ;D
Really? This is something that you would've put together?
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Offline hi123

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Re: FBTN offense, Crimson, light defense, shouldnt be that bad!
« Reply #20 on: September 10, 2010, 05:51:58 PM »
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back when the Angel Wars came out i had the best fbnd ever made.

Me too. 400-card deck, about 30 each of Panic Demons and Obsidian Minions, and about 4 Gathering of Demons.
... A four-Hundred card deck ?
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Offline galadgawyn

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Re: FBTN offense, Crimson, light defense, shouldnt be that bad!
« Reply #21 on: September 29, 2010, 06:03:55 PM »
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For your deck, I would use the older Jacob if you have it.  You don't have much warrior class banding, so I would either add a couple more or take out Isrealite Archer and switch to non Warrior class heros.  If you get more banding in there I would use Elijah's Mantle but if not then I would use Crown of Thorns (or maybe both).  I would definitely take out Asherah Pole since it hurts your offence so much; you would never want to use it.  You only have 2 blue heros for Chastisement so I would either change that for a gold set-aside or add in the Tribal Elder or the 12/6 blue hero and Abe's Servant to Ur.  also maybe Body of  Christ, a quick permanent boost to numbers and a help for the discarding or poisons that might happen.  I would not use Benaiah Snatches a Spear; you only have 1 hero for it.  I would definitely add the gold covenant to return captured heros, many of the CBN defence cards are capture cards. 


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Re: FBTN offense, Crimson, light defense, shouldnt be that bad!
« Reply #22 on: September 29, 2010, 07:00:34 PM »
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For the defence I think it might be worth it to add 6 evil cards and go to 70.  The BTN offence tries to win quick (which this doesn't seem aimed at) or it needs to wear down the opponent.  The larger defence would give you a chance to do that. 

I would add a few more Babylonians including the one that discards artifacts.  Artifacts are one of your biggest problems so I would add the Babylonian enhancement that discards arts or Doms.  Go into Captivity and Large Tree would be nice.  Fallen Angel, Gathering of Demons, Gates of Hell, and King of Tyrus could also be good.  If you get the new Nebby then I would add Archers of Kedar, Gomer, and 7WS. 

Crimson has many good options, you just have to pick which you use.   

Offline crazycars

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Re: FBTN offense, Crimson, light defense, shouldnt be that bad!
« Reply #23 on: October 05, 2010, 07:05:39 PM »
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That looks like stefferweffers teams deck ;)
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Re: FBTN offense, Crimson, light defense, shouldnt be that bad!
« Reply #24 on: October 05, 2010, 07:27:49 PM »
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That looks like stefferweffers teams deck ;)
Our teams deck( stefferweffer, and I )  is really different. Ours is a fifty card deck, and our defense is banding.
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