Yeah, your defense is good, maybe a little too cardy. There are some cards I would take out to add in some Gold battle winners like RED suggested.
I would take out:
Assyria's Tribute
Beast from the Sea
Chariots of the Sun
Glittering Spear
Judah's Sin
Lamenting
Hagar Dismissed
Death of Jacob
Consumed By Doubt
Fear of Danger
Raised to Life
Sling
And add in:
Christian Martyr
Burial
Assyrian Camp
Achan's Sin
Death of Unrighteous
Two Thousand Horses
Forgotten History
Ambush the City
Zaccheus
A New Creation
Fishers of Men
Plague of Hail
That would definitely help it.
I know you have all those evil cards that lets you kill Heroes in a territory, but they aren't battle winners. They usually don't help win the game, because you keep giving them their characters back once you capture them (with Raider's Camp).
A lot of those cards I mentioned are very easy to get. I noticed that in your Type 2 deck that I already commented on that you only had 1 Burial in there and no evil dominants in this deck. If you need some Dominants, let me know and I can hook you up.
But, your biggest issue with this deck is not enough ways to rescue Lost Souls with your offense.
Eric "battle winners and evil dominants = good" Largent