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Quote from: Bobbert on November 12, 2018, 04:34:27 PMYup, you're right on Indentured Servant. My bad. Looking at the first reveals and the final images side-by-side, there's a lot more art extending past the border. It's pretty fantastic. Great job, guys!Some is more obvious, some is more subtle. Maybe we should have a contest to see how many people can find them all?
Yup, you're right on Indentured Servant. My bad. Looking at the first reveals and the final images side-by-side, there's a lot more art extending past the border. It's pretty fantastic. Great job, guys!
Is anyone under the impression that "The Emmaus Road" is a Good version of "Wages of Sin" ....... or is it just me
What are the stars for again?
There isn’t a * Dominant... yet.
Quote from: AndyL on November 12, 2018, 06:31:24 PMWhat are the stars for again?Star abilities activate when drawn by game rule (the 8 at the start of the game and the 3 at the start of your turn). When drawn, you can reveal them to carry out the star ability. Isaiah also activates star enhancements when he plays them in battle.
Quote from: Bobbert on November 12, 2018, 06:40:12 PMQuote from: AndyL on November 12, 2018, 06:31:24 PMWhat are the stars for again?Star abilities activate when drawn by game rule (the 8 at the start of the game and the 3 at the start of your turn). When drawn, you can reveal them to carry out the star ability. Isaiah also activates star enhancements when he plays them in battle.Okay thanks, maybe I just haven't noticed these before...or are they new?
Quote from: AndyL on November 12, 2018, 09:42:09 PMQuote from: Bobbert on November 12, 2018, 06:40:12 PMQuote from: AndyL on November 12, 2018, 06:31:24 PMWhat are the stars for again?Star abilities activate when drawn by game rule (the 8 at the start of the game and the 3 at the start of your turn). When drawn, you can reveal them to carry out the star ability. Isaiah also activates star enhancements when he plays them in battle.Okay thanks, maybe I just haven't noticed these before...or are they new?New mechanic in the upcoming set ‘Prophecies of Christ’
OP updated with card numbers.
Quote from: Watchman on November 13, 2018, 02:51:46 PMOP updated with card numbers.So now the fun truly begins! We have gaps in the card numbers. What cards are the missing numbers?!?!?!?
Quote from: Crashfach2002 on November 14, 2018, 12:32:53 PMQuote from: Watchman on November 13, 2018, 02:51:46 PMOP updated with card numbers.So now the fun truly begins! We have gaps in the card numbers. What cards are the missing numbers?!?!?!?Yeah that is what I was wondering. Gonna be tough sorting them.
Looking at the revealed phase 2 cards, we can surmise that Numerous as the Stars is #10, Alexander is between #166 and #168, Flying Scroll is #208 or #209, and 400 Years Lacking Prophecy is #221.
These cards are amazing! I haven't been on since the first 10 or so we're revealed! This is goingto be an awesome set! Too bad I won't have much til Nats...lol! Anyway, is there a thread that explains the star cards??
Quote from: dermo4christ on November 30, 2018, 11:00:43 AMThese cards are amazing! I haven't been on since the first 10 or so we're revealed! This is goingto be an awesome set! Too bad I won't have much til Nats...lol! Anyway, is there a thread that explains the star cards??I'm sure it is somewhere, but I don't know where, so I'll do my best to explain it.During your opening draw 8, and each turn on your draw 3. Play your lost souls like normal, and draw to replace them. Before you play any cards you can choose to "activate" (probably wrong word) any and every star ability in your hand.During the opening hand, whoever has the most lost souls or wins the tiebreaker gets to play their star abilities then the opponent gets to, and then you continue as normal.If you draw one by a special ability you do not get to activate the star ability.I'm sure there is more to it than that, but that is the basics.
Before you play any cards you can choose to "activate" (probably wrong word) any and every star ability in your hand.
Quote Before you play any cards you can choose to "activate" (probably wrong word) any and every star ability in your hand.One point of clarification, you can only use * abilities on cards that you drew that turn. You cannot draw a * card one turn, and then use it on your next turn during your draw phase.The best practice may end up being to set your current hand down during your draw phase so the opponent knows you are using * cards drawn that turn.