Author Topic: Updates to Dominant Timing  (Read 3805 times)

Offline Red Dragon Thorn

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Updates to Dominant Timing
« on: August 24, 2016, 10:34:32 PM »
Quote
Dominant
A lamb or grim reaper illustration located in the icon box identifies a dominant. All special
abilities on dominants cannot be negated. A dominant can be played at any time on the active
players turn regardless of initiative.

The active player has the first opportunity to play dominant cards during each phase of their
turn. Then the opportunity to play dominant cards is given to inactive players in turn order.
The opportunity to play dominants can be passed multiple times if needed. When all players
have declined to play a dominant card the game may move to the next phase or turn.

During the battle phase, the active player has the first opportunity to play dominants,
regardless of initiative. The next opportunity is given to the inactive player who is being
attacked, then passed to all other inactive players in turn order. Repeat this process to
determine who is allowed to play dominants each after any special ability (or batch of special
abilities) is complete.

Key things to note are the resolution of 'Dominant Slap-Jack' scenarios. This also changes priority from last action performed to active player. Example: In battle after Evil Character abilities complete, rescuing player has Dominant Initiative to play Angel of the Lord
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